
#define	dFgtCtMove		1
#define	dFgtNoAim		2
#define	dFgtErrAim		3
#define	dFgtWhrErr		4
#define	dFgtEthErr		5
#define	dFgtMpErr		6
#define	dFgtTrnInf		7
#define	dFgtMnuCmd		8
#define	dFgtSysMnu		9
#define	dFgtLookMnu		10
#define	dFgtMoveSpe		11
#define	dFgtGenTyp		12
#define	dFgtHlpGen		13
#define	dTerrInf0		14
#define	dTerrInf1		15
#define	dTerrInf2		16
#define	dTerrInf3		17
#define	dTerrInf4		18
#define	dTerrInf5		19
#define	dTerrInf6		20
#define	dTerrInf7		21
#define	dFgtGetExp		22
#define	dFgtArmsH		23
#define	dFgtArmsA		24
#define	dFgtProvH		25
#define	dFgtJNFail		26
#define	dFgtInSta		27
#define	dFgtState0	28
#define	dFgtState1	29
#define	dFgtState2	30
#define	dFgtState3	31
#define	dFgtState4	32
#define	dFgtState5	33
#define	dFgtState6	34
#define	dFgtState7	35
#define	dFgtState	36
#define	dFgtNoProv0		37
#define	dFgtNoProv1		38
#define	dFgtLevUp0		39
#define	dFgtLevUp1		40
#define	dFgtLevUp2		41
#define	dFgtDead0		42
#define	dFgtDead1		43
#define	dFgtDead2		44
#define	dChoseKing	45
#define	dGamConErr	46
#define	dGamVarErr	47
#define	dDaysInf		48
#define	dPowerCmp		49
#define	dArmyInf		50
#define	dMainGen		51
#define	dProvInf		52
#define	dNoView		53
#define	dReserve0		54
#define	dReserve1		55
#define	dReserve2		56
#define	dReserve3		57
#define	dReserve4		58
#define	dReserve5		59
#define	dReserve6		60
#define	dReserve7		61
#define	dReserve8		62
#define	dReserve9		63
#define	dSaveFNam		64
#define	dRecordInf		65
#define	dNullFNam		66
#define	dWriting		67
#define	dReading		68
#define	dErrInf		69
#define	dErrInf1		70

#include "compa.h"
/* 程序常量字符串文件 */
/* 提示信息 */

/*extern const U8 dFgtCtMove[];
extern const U8 dFgtNoAim[];
extern const U8 dFgtErrAim[];
extern const U8 dFgtWhrErr[];
extern const U8 dFgtEthErr[];
extern const U8 dFgtMpErr[];

/* 地形信息
extern const U8 dFgtTrnInf[];

/* 菜单数据
extern const U8 dFgtMnuCmd[];
extern const U8 dFgtSysMnu[];
extern const U8 dFgtLookMnu[];
extern const U8 dFgtMoveSpe[];

/* 帮助数据
extern const U8 dFgtGenTyp[];
extern const U8 dFgtHlpGen[];
extern const U8 dTerrInf0[];
extern const U8 dTerrInf1[];
extern const U8 dTerrInf2[];
extern const U8 dTerrInf3[];
extern const U8 dTerrInf4[];
extern const U8 dTerrInf5[];
extern const U8 dTerrInf6[];
extern const U8 dTerrInf7[];

/* 战斗界面信息
extern const U8 dFgtGetExp[];
extern const U8 dFgtArmsH[];
extern const U8 dFgtArmsA[];
extern const U8 dFgtProvH[];
extern const U8 dFgtJNFail[];

/* 状态信息
extern const U8 dFgtInSta[];
extern const U8 dFgtState0[];
extern const U8 dFgtState1[];
extern const U8 dFgtState2[];
extern const U8 dFgtState3[];
extern const U8 dFgtState4[];
extern const U8 dFgtState5[];
extern const U8 dFgtState6[];
extern const U8 dFgtState7[];
extern const U8 dFgtState[];
extern const U8 dFgtNoProv0[];
extern const U8 dFgtNoProv1[];

/* 将领提示信息
extern const U8 dFgtLevUp0[];
extern const U8 dFgtLevUp1[];
extern const U8 dFgtLevUp2[];
extern const U8 dFgtDead0[];
extern const U8 dFgtDead1[];
extern const U8 dFgtDead2[];

/* 错误信息
extern const U8 dChoseKing[];
extern const U8 dGamConErr[];
extern const U8 dGamVarErr[];

/* 预览信息
extern const U8 dDaysInf[];
extern const U8 dPowerCmp[];
extern const U8 dArmyInf[];
extern const U8 dMainGen[];
extern const U8 dProvInf[];
extern const U8 dNoView[];
extern const U8 dReserve0[];
extern const U8 dReserve1[];
extern const U8 dReserve2[];
extern const U8 dReserve3[];
extern const U8 dReserve4[];
extern const U8 dReserve5[];
extern const U8 dReserve6[];
extern const U8 dReserve7[];
extern const U8 dReserve8[];
extern const U8 dReserve9[];

// 存盘文件
extern const U8 dSaveFNam[];
extern const U8 dRecordInf[];
extern const U8 dNullFNam[];
extern const U8 dWriting[];
extern const U8 dReading[];
extern const U8 dErrInf[];
extern const U8 dErrInf1[];*/

